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Dungeons

Dungeons

Queue, 6 difficulties, speed and flawless challenges.

How they work

Step on a dungeon's entry or open Adventure > Dungeons: pick a difficulty and join the queue; the group goes in together.

Kill 85% of the dungeon's monsters to unlock its boss, then kill the boss. A run lasts at most 15 min. Each finished difficulty unlocks the next one.

Speed and flawless challenges give points; solo and group rankings keep the best times.

Dungeons

DungeonBoss
Bones DungeonBones DungeonPrince Skeletal
Master of the ElementsMaster of the ElementsMaster Of The Elements
Forbidden ChevalierForbidden ChevalierForbidden Chevalier
RootmawRootmawThe Rootmaw
The Hollow VaultThe Hollow VaultVault Keeper Ossrim
The Marrow CryptsThe Marrow CryptsOssivane the Gravecage
The Iron CrucibleThe Iron CrucibleForgewarden Kharzun
The Fallen SanctumThe Fallen SanctumVaelith the Fallen Seraph
The Pyre ThroneThe Pyre ThroneAzhkarrath the Chained Wyrm

Difficulty

What each difficulty does to the dungeon's monsters (health, damage) and to your rewards (experience, gold, an extra loot roll).

LevelHealthDamageExperienceGoldExtra loot
1100%100%+0%+0%+0%
2200%130%+75%+75%+0%
3320%190%+100%+100%+15%
4500%280%+200%+200%+30%
5800%400%+300%+300%+45%
61300%600%+400%+400%+60%