
The Ember Descent
A roguelike run of 8-12 rooms for 1-4 players of level 100+.
The run
Enter through the portal next to the temple: 8 to 12 seeded rooms (combat, elite, treasure, shrine, merchant) and a boss at the end, 45 min at most.
After a room pick one of three boons; curses make it harder and pay more. Embers are spent at the merchant.
1 free run a day and a weekly seeded run with its own leaderboard; an Ember Sigil (forged from 25 shards and 50,000 gold) gives one more run.