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Emerald

Emerald

Weapon: Earth Damage; armour: Movement Speed; jewellery: Earth Resistance

Effects by tier

A gem gives one effect, chosen by the item it sits in: weapons, armour (every other gear) or jewellery (amulets and rings). Remove = gold to take it out intact (Shatter is free and destroys it).

TierWeaponArmourJewelleryRemove
ChippedEarth Damage +2%Movement Speed +1%Earth Resistance +2%2000
FlawedEarth Damage +4%Movement Speed +1%Earth Resistance +3%6000
PolishedEarth Damage +6%Movement Speed +2%Earth Resistance +4%20000
FlawlessEarth Damage +9%Movement Speed +2%Earth Resistance +6%60000
PerfectEarth Damage +12%Movement Speed +3%Earth Resistance +8%200000

Caps (all gems together)

Earth Damage at most 40%.

Movement Speed at most 12%.

Earth Resistance at most 30%.

Combining

Three gems of one type and tier make one of the next tier (Chipped > Flawed > Polished > Flawless > Perfect).

Sources

SourceHow
Monster dropsPer kill by monster tier: Normal 0.25%, Magic 1.5%, Rare 5%, Legendary 15%, Boss 30%; the gem type is random, the tier by monster level.
Bounty boardFinished contracts: hunt 30%, elite 50%, boss 100% chance of a gem; 2 in the weekly chest.
Rift chest1 + 0.2 per rift tier.
World boss2 for every eligible player.