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Sapphire

Sapphire

Weapon: Ice Damage; armour: Max Mana; jewellery: Ice Resistance

Effects by tier

A gem gives one effect, chosen by the item it sits in: weapons, armour (every other gear) or jewellery (amulets and rings). Remove = gold to take it out intact (Shatter is free and destroys it).

TierWeaponArmourJewelleryRemove
ChippedIce Damage +2%Max Mana +15Ice Resistance +2%2000
FlawedIce Damage +4%Max Mana +35Ice Resistance +3%6000
PolishedIce Damage +6%Max Mana +60Ice Resistance +4%20000
FlawlessIce Damage +9%Max Mana +100Ice Resistance +6%60000
PerfectIce Damage +12%Max Mana +150Ice Resistance +8%200000

Caps (all gems together)

Ice Damage at most 40%.

Max Mana at most 1500.

Ice Resistance at most 30%.

Combining

Three gems of one type and tier make one of the next tier (Chipped > Flawed > Polished > Flawless > Perfect).

Sources

SourceHow
Monster dropsPer kill by monster tier: Normal 0.25%, Magic 1.5%, Rare 5%, Legendary 15%, Boss 30%; the gem type is random, the tier by monster level.
Bounty boardFinished contracts: hunt 30%, elite 50%, boss 100% chance of a gem; 2 in the weekly chest.
Rift chest1 + 0.2 per rift tier.
World boss2 for every eligible player.