
Breadth
Enemies within 1/1/1/1/2 sqm of the hit ones that the spell missed take 35/40/45/50/55% of the average hit (max 6)
Effect
Enemies within 1/1/1/1/2 sqm of the hit ones that the spell missed take 35/40/45/50/55% of the average hit (max 6).
Fits area spells.
Levels
| Level | Effect |
|---|---|
| Common | Enemies within 1 sqm of the hit ones that the spell missed take 35% of the average hit (max 6) |
| Rare | Enemies within 1 sqm of the hit ones that the spell missed take 40% of the average hit (max 6) |
| Epic | Enemies within 1 sqm of the hit ones that the spell missed take 45% of the average hit (max 6) |
| Legendary | Enemies within 1 sqm of the hit ones that the spell missed take 50% of the average hit (max 6) |
| Mythic | Enemies within 2 sqm of the hit ones that the spell missed take 55% of the average hit (max 6) |
Sockets
Every spell with an id has up to 3 support sockets: the first once you may cast it, the second at a character level of the spell's level + 60 (at least 80), the third at the spell's level + 150 (at least 200), opened once per spell with 2 Orbs of Sockets.
Sources
| Source | How |
|---|---|
| Monster drops | Per kill: Normal 0.1%, Magic 0.6%, Rare 2%, Legendary 7%, Boss 15%; the level by monster level. |
| Bounty board | Hunt 10%, elite 20%, boss 50% per finished contract. |
| Rift chest | 0.3 + 0.1 per rift tier. |
| World boss | 1 for every eligible player. |