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Shatter

Shatter

Enemies next to the target take 20/25/30/35/40% of the hit (max 4)

Effect

Enemies next to the target take 20/25/30/35/40% of the hit (max 4).

Fits single target spells.

Levels

LevelEffect
CommonEnemies next to the target take 20% of the hit (max 4)
RareEnemies next to the target take 25% of the hit (max 4)
EpicEnemies next to the target take 30% of the hit (max 4)
LegendaryEnemies next to the target take 35% of the hit (max 4)
MythicEnemies next to the target take 40% of the hit (max 4)

Sockets

Every spell with an id has up to 3 support sockets: the first once you may cast it, the second at a character level of the spell's level + 60 (at least 80), the third at the spell's level + 150 (at least 200), opened once per spell with 2 Orbs of Sockets.

Sources

SourceHow
Monster dropsPer kill: Normal 0.1%, Magic 0.6%, Rare 2%, Legendary 7%, Boss 15%; the level by monster level.
Bounty boardHunt 10%, elite 20%, boss 50% per finished contract.
Rift chest0.3 + 0.1 per rift tier.
World boss1 for every eligible player.