
Shatter
Enemies next to the target take 20/25/30/35/40% of the hit (max 4)
Effect
Enemies next to the target take 20/25/30/35/40% of the hit (max 4).
Fits single target spells.
Levels
| Level | Effect |
|---|---|
| Common | Enemies next to the target take 20% of the hit (max 4) |
| Rare | Enemies next to the target take 25% of the hit (max 4) |
| Epic | Enemies next to the target take 30% of the hit (max 4) |
| Legendary | Enemies next to the target take 35% of the hit (max 4) |
| Mythic | Enemies next to the target take 40% of the hit (max 4) |
Sockets
Every spell with an id has up to 3 support sockets: the first once you may cast it, the second at a character level of the spell's level + 60 (at least 80), the third at the spell's level + 150 (at least 200), opened once per spell with 2 Orbs of Sockets.
Sources
| Source | How |
|---|---|
| Monster drops | Per kill: Normal 0.1%, Magic 0.6%, Rare 2%, Legendary 7%, Boss 15%; the level by monster level. |
| Bounty board | Hunt 10%, elite 20%, boss 50% per finished contract. |
| Rift chest | 0.3 + 0.1 per rift tier. |
| World boss | 1 for every eligible player. |