Shard of the Long Winter - Wiki Highscores Download
English
Shard of the Long Winter

Shard of the Long Winter

Wand / rod, level 100. Range 3, Ice Absorb +6%, Magic Level +4, Mana Leech: chance +4%, amount +4%

Description

Cold enough to crack what it touches, and what that touches. Winter's Lattice: shatters deal 2% more of the maximum health and reach 1 sqm further. (Requires level 100.)

Stats

Range 3

Ice Absorb +6%

Magic Level +4

Mana Leech: chance +4%, amount +4%

Item

SlotWand / rod
Required level100
Drops fromRare monsters and stronger

Sources

SourceHow
Monster dropsOnly rare or stronger monsters: per kill Rare 0.1%, Legendary 0.2%, Boss 0.3% (x item find).
Expected effort~1 in 500 legendary kills, ~1 in 330 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersWarlock, Lich, Dark Torturer, Infernalist, Necromancer, Priestess, Death Mage, Phantom Shade, Shadowgeist, Nightdweller.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor750 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 50. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 75 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).