Shroud of the Hollow Wood
Body armour, level 90. Armor 18, Distance +4, Energy Absorb -3%, Ice Absorb +14%
Description
Cut from a tree that grew in a graveyard and never once bloomed. (Requires level 90.)
Stats
Armor 18
Distance +4
Energy Absorb -3%
Ice Absorb +14%
Item
| Slot | Body armour |
| Required level | 90 |
| Drops from | Rare monsters and stronger |
Sources
| Source | How |
|---|---|
| Monster drops | Only rare or stronger monsters: per kill Rare 0.08%, Legendary 0.16%, Boss 0.24% (x item find). |
| Expected effort | ~1 in 630 legendary kills, ~1 in 420 boss kills of the listed monsters (before item find; rift and Omen chests roll it too). |
| Monsters | Phantom Shade, Shadowgeist, Nightdweller, Abyssal Shadowfiend, Lost Soul, Nightstalker, Death Mage, Warlock, Lich, Dark Torturer, Infernalist, Necromancer, Priestess. |
| Rift chest | One unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss). |
| Omen guardian chest | 2 unique rolls at the boss tier over every unique, x2 find. |
| Conquest vendor | 740 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 40. Bought pieces are made like a drop. |
| Bad-luck protection | Monster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again. |
Rules
A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 74 Conquest Tokens.
1 socket, fixed (gems may be socketed and taken out).