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Hollowglass Diadem

Hollowglass Diadem

Helmet, level 250. Armor 6, Energy Absorb +5%, Magic Level +2

Description

Light passes through it and comes out colder. Energy shield: recharges 10% of its maximum a second faster and starts 1 s after a hit, with or without Hollow Vessel. (Requires level 250. Mystic, Necromancer, Monk and Templar lines.)

Stats

Armor 6

Energy Absorb +5%

Magic Level +2

Item

SlotHelmet
Required level250
Worn byMystic, Necromancer, Monk and Templar lines
Drops fromLegendary monsters and stronger

Sources

SourceHow
Monster dropsOnly legendary or stronger monsters: per kill Legendary 0.28%, Boss 0.42% (x item find).
Expected effort~1 in 360 legendary kills, ~1 in 240 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersLich, Vampire, Banshee, Ghoul, Grim Reaper, Undead Dragon, Demon Skeleton, Betrayed Wraith, Blightwalker, Juggernaut, Behemoth, Minotaur, Orc Warlord, Destroyer.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor980 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 200. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 98 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).