Voidscale Legguards
Legs, level 130. Armor 18, Axe +4, Club +4, Mana Leech: chance +4%, amount +6%, Physical Absorb +6%, Sword +4
Description
Scales shed by something that lives between the stars. (Requires level 130.)
Stats
Armor 18
Axe +4
Club +4
Mana Leech: chance +4%, amount +6%
Physical Absorb +6%
Sword +4
Item
| Slot | Legs |
| Required level | 130 |
| Drops from | Legendary monsters and stronger |
Sources
| Source | How |
|---|---|
| Monster drops | Only legendary or stronger monsters: per kill Legendary 0.28%, Boss 0.42% (x item find). |
| Expected effort | ~1 in 360 legendary kills, ~1 in 240 boss kills of the listed monsters (before item find; rift and Omen chests roll it too). |
| Monsters | Demon, Hellhound, Fire Devil, Hellfire Fighter, Diabolic Imp, Hellspawn, Defiler, Destroyer, Bonelord, Elder Bonelord, Skeleton Warrior, Demon Skeleton, Lich, Undead Gladiator, Crypt Shambler. |
| Rift chest | One unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss). |
| Omen guardian chest | 2 unique rolls at the boss tier over every unique, x2 find. |
| Conquest vendor | 800 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 80. Bought pieces are made like a drop. |
| Bad-luck protection | Monster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again. |
Rules
A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 80 Conquest Tokens.
1 socket, fixed (gems may be socketed and taken out).