Soulshackle Scepter
Wand / rod, level 120. Range 6, Critical Hit: chance +7%, damage +12%, Death Absorb +8%, Magic Level +5, Mana Leech: chance +7%, amount +8%
Description
A cage of rattling chains for what is left of a mind. (Requires level 120.)
Stats
Range 6
Critical Hit: chance +7%, damage +12%
Death Absorb +8%
Magic Level +5
Mana Leech: chance +7%, amount +8%
Item
| Slot | Wand / rod |
| Required level | 120 |
| Drops from | Legendary monsters and stronger |
Sources
| Source | How |
|---|---|
| Monster drops | Only legendary or stronger monsters: per kill Legendary 0.28%, Boss 0.42% (x item find). |
| Expected effort | ~1 in 360 legendary kills, ~1 in 240 boss kills of the listed monsters (before item find; rift and Omen chests roll it too). |
| Monsters | Warlock, Lich, Dark Torturer, Infernalist, Necromancer, Priestess, Death Mage, Vampire, Banshee, Ghoul, Grim Reaper, Undead Dragon, Demon Skeleton, Betrayed Wraith, Blightwalker. |
| Rift chest | One unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss). |
| Omen guardian chest | 2 unique rolls at the boss tier over every unique, x2 find. |
| Conquest vendor | 780 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 70. Bought pieces are made like a drop. |
| Bad-luck protection | Monster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again. |
Rules
A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 78 Conquest Tokens.
1 socket, fixed (gems may be socketed and taken out).