Soulshackle Scepter - Wiki Highscores Download
English
Soulshackle Scepter

Soulshackle Scepter

Wand / rod, level 120. Range 6, Critical Hit: chance +7%, damage +12%, Death Absorb +8%, Magic Level +5, Mana Leech: chance +7%, amount +8%

Description

A cage of rattling chains for what is left of a mind. (Requires level 120.)

Stats

Range 6

Critical Hit: chance +7%, damage +12%

Death Absorb +8%

Magic Level +5

Mana Leech: chance +7%, amount +8%

Item

SlotWand / rod
Required level120
Drops fromLegendary monsters and stronger

Sources

SourceHow
Monster dropsOnly legendary or stronger monsters: per kill Legendary 0.28%, Boss 0.42% (x item find).
Expected effort~1 in 360 legendary kills, ~1 in 240 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersWarlock, Lich, Dark Torturer, Infernalist, Necromancer, Priestess, Death Mage, Vampire, Banshee, Ghoul, Grim Reaper, Undead Dragon, Demon Skeleton, Betrayed Wraith, Blightwalker.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor780 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 70. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 78 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).