
Base stat bonus
Attack, defence, armour and hit chance from the rarity.
Base stats
An item with a rarity also gets a small bonus to its attack, defence, armour and hit chance, once: min + item level x (max - min + 1) / 100.
| Rarity | Bonus (min-max) |
|---|---|
| Common | 1 |
| Uncommon | 1-2 |
| Rare | 1-2 |
| Epic | 1-3 |
| Legendary | 1-3 |
| Exotic | 2-4 |
| Mythic | 2-5 |
| Chaos | 3-6 |
| Eternal | 3-7 |
| Divine | 4-8 |
| Phantasmal | 4-9 |
| Celestial | 5-10 |
| Cosmic | 6-10 |
| Abyssal | 7-12 |
| Transcendent | 9-15 |