
The Hollow Vault
Dungeon, level 800. Boss: Vault Keeper Ossrim.
Overview
Dark stone halls, level 800 and up, alone (the queue sends one player in). A run lasts 15 min; the speed challenge asks for 6 min.
1 floor of 104 x 84, 103 monsters of level 800-850 in packs: Orclops Ravager, Shaper Matriarch, Grove Keeper, Blazebringer, Garack. The boss room stays shut behind a gate until 85% of them are dead; then it opens and the boss appears.
Boss: Vault Keeper Ossrim (level 900). Its health grows by its own curve, 100% to 225% from difficulty 1 to 6, the other monsters' 76% to 118%; damage, experience, gold and loot follow the difficulty table.
Mechanics
The boss fight:
| Mechanic | Warning | Counterplay |
|---|---|---|
| Vault Slam (circle) | 2.9 s | Everything within 3 sqm: back off. |
| Rolling Stones (line) | 2.9 s | A three-wide line towards you: sidestep. |
| Vault Warden (adds, shield) | 50% health | At 50% he takes 75% less damage until the 2 Vault Wardens die. |
Challenges
| Challenge | Goal | Points |
|---|---|---|
| Speed Runner | Finish in under 6 minutes. | 5 |
| Flawless | Finish without anyone dying. | 10 |
More
Queue and difficulty: Dungeons.
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Dungeons