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The Pyre Throne

The Pyre Throne

Dungeon, level 2000. Boss: Azhkarrath the Chained Wyrm.

Overview

The burnt court of the wyrms: basalt, lava, marble and gilded halls, level 2000 and up, alone (the queue sends one player in). A run lasts 15 min; the speed challenge asks for 6 min.

1 floor of 104 x 84, 102 monsters of level 2000-2050 in packs: Pyrewing Tyrant, Mirecoil Wyrm, Wraithbone Stalker, Cinderhorn Juggernaut, Bloodantler Fiend. The boss room stays shut behind a gate until 85% of them are dead; then it opens and the boss appears.

Boss: Azhkarrath the Chained Wyrm (level 2100). Its health grows by its own curve, 100% to 225% from difficulty 1 to 6, the other monsters' 72% to 101%; damage, experience, gold and loot follow the difficulty table.

Mechanics

The boss fight:

MechanicWarningCounterplay
Pyre Breath (line)2.6 sA three-wide beam towards you: sidestep.
Chain Lash (ring)2.6 sHer chains sweep a ring: hug her or run out.
Ashfall (puddles)2.6 sBurning ash on you and around: step off.
Throne Inferno (line of sight)3.5 sPillars rise round the throne: put one between you and her before the fire.
Pyre Chain (adds, immune)40% healthAt 40% she takes no damage until the 3 Pyre Chains die (about 8 s each alone).

Boss chest

Every finisher gets the boss chest at the end of a won run, straight into the backpack (the inbox when it is full): gold to the bank, pieces of the boss's own gear with at least the rarity below (item find can raise it), at the boss's item level plus the bonus, and orb rolls.

DifficultyGoldGearRarityItem levelOrb rolls
1300,0001Rare+01
2525,0001Epic+11
3600,0002Legendary+21
4900,0002Exotic+32
51,200,0003Mythic+42
61,500,0003Chaos+53

Challenges

ChallengeGoalPoints
Speed RunnerFinish in under 6 minutes.5
FlawlessFinish without anyone dying.10

More

Queue and difficulty: Dungeons.