
Orb of Sockets
Rolls a new number of sockets for a piece of gear (gems already socketed stay).
What it does
Rolls a new number of sockets for a piece of gear (gems already socketed stay).
Rules
Rolls a new number of sockets for a piece of gear (gems already socketed stay).
Sockets by kind at most: weapon 2, two-handed 3, armour 3, shield 2, helmet 2, legs 2, boots 1, jewel 1, other 1; by rarity at most 1/2/2/3/3 (Common-Rare .. Cosmic-Transcendent).
Spell supports: opening a spell's third support socket costs 2 of these.
On a Rift Key
Rift Keys have no sockets.
Sources
| Source | How |
|---|---|
| Monster drops | Per kill by monster tier: Normal 0.08%, Magic 0.6%, Rare 2.5%, Legendary 10%, Boss 15%; 1 at a time. Legendary monsters and bosses also drop one guaranteed currency item, this one 3.8% of the time. |
| Salvage | Combine 60 rune shards into one at the crafting bench. |
| Salvage bonus | Salvaging gear with a rarity sometimes gives a whole orb (0.5%-5% per item by rarity); 2.2% of those are this one. |