
Orb of Unveiling
Reveals the veiled modifier of an item: choose one of three modifiers of the veiled pool (tier by the item level). The choice is final.
What it does
Reveals the veiled modifier of an item: choose one of three modifiers of the veiled pool (tier by the item level). The choice is final.
Rules
Only an item with a veiled modifier that is not revealed yet. The three choices are rolled once and stay the same every time the window opens.
Uniques, ruined items and stacks are refused; the crafting bench shows what an orb would do before you use it.
Used directly: Use with on the orb, then click the item.
The veiled pool
| Modifier | V1 to V4 | Gear | Item level |
|---|---|---|---|
| Veilpiercer | +8-22% damage to monsters above 80% health | Weapon, Jewel | - |
| Last Ember | +10-26% damage while you are below 50% health | Weapon, Jewel, Other | - |
| Gravebound | 6-16% less damage from monsters while you are below 35% health | Shield, Helmet, Armour, Legs, Boots | - |
| Soul Harvest | Kills restore 1-3% of your maximum mana | Weapon, Helmet, Jewel | 100 |
| Blood Harvest | Kills restore 1-3% of your maximum health | Armour, Boots, Jewel, Other | 100 |
| Hexbreaker | 4-12% less damage from bosses | Shield, Helmet, Armour | - |
| Ashen Ward | 3-10% less elemental damage from monsters | Shield, Helmet, Armour, Legs, Boots | - |
| Doombringer | Damage to Elites and Bosses +12-24% | Weapon, Jewel | 90 |
| Wraithstride | Movement Speed +5-10%, Dodge +2-5% | Boots | - |
| Bloodtithe | Health on Hit +10-32, Life on Kill +30-96 | Weapon, Jewel, Other | - |
| Spellweave | Cooldown Reduction +3-8%, Mana Cost Reduction +3-8% | Helmet, Jewel | - |
| Sundering | Physical and Elemental Penetration +5-13% | Weapon | - |
| Plaguebearer | Damage over Time +12-28%, Chance to Poison +6-14% | Weapon, Other | - |
| Stormcaller | Chance to Shock +7-16%, Chance to Chill +7-16% | Weapon | - |
| Gilded Omen | Rarity Find +8-20%, Gold Find +8-20% | Helmet, Jewel | - |
| Veiled Insight | Experience +4-9% | Helmet, Jewel | 90 |
| Bastion | Block Chance +5-12%, Reflect Damage +5-12% | Shield | - |
| Briar Shroud | Thorns +70-190, Reflect Damage +2-7% | Shield, Armour, Legs | - |
| Undying Root | Health Regeneration +18-48 per Second, Damage Taken from Monsters -1-4% | Shield, Helmet, Armour, Legs, Jewel | - |
| Headsman | Executes Monsters below 3-8% Health, Chance to Bleed +6-16% | Weapon | 110 |
Veiled tiers
V1 from item level 1, V2 from item level 90, V3 from item level 115, V4 from item level 135. An offer's tier is one of the best 3 the item level allows. Uniques and set pieces never have a veiled slot; every other orb keeps it.
Sources
| Source | How |
|---|---|
| The raid | Veiled slot on Rare to Epic gear 15%, Legendary and better 25%; the orb from kills 0.25% (x40 from bosses). |
| The Ascended fights | Veiled slot on Rare to Epic gear 12%, Legendary and better 20%; the orb from kills 0.3% (x40 from bosses). |
| Omen guardian arenas | Veiled slot on Rare to Epic gear 10%, Legendary and better 18%; the orb from kills 0.12% (x40 from bosses). |
| The Descent from depth 8 | Veiled slot on Rare to Epic gear 6%, Legendary and better 12%; the orb from kills 0.08% (x40 from bosses). |
| Rifts of tier 10+ | Veiled slot on Rare to Epic gear 5%, Legendary and better 10%; the orb from kills 0.05% (x40 from bosses). |
| Raid vendor | 2 orbs for 90 Sepulchre Marks, once a week. |