
Whetstone
+1% quality: every modifier value is multiplied by the quality, up to 20% (30% from Divine rarity).
What it does
+1% quality: every modifier value is multiplied by the quality, up to 20% (30% from Divine rarity).
Rules
Only an item with a rarity and a modifier, below its quality cap (20%, 30% from Divine).
Uniques, ruined items and stacks are refused; the crafting bench shows what an orb would do before you use it.
Used directly: Use with on the orb, then click the item.
Sources
| Source | How |
|---|---|
| Monster drops | Per kill by monster tier: Normal 0.25%, Magic 1.8%, Rare 6%, Legendary 20%, Boss 30%; 1-2 at a time. Legendary monsters and bosses also drop one guaranteed currency item, this one 8.6% of the time. |
| Salvage | Combine 5 rune shards into one at the crafting bench. |
| Salvage bonus | Salvaging gear with a rarity sometimes gives a whole orb (0.5%-5% per item by rarity); 10.3% of those are this one. |
| Store | 10 for 20 Chaos Coins, 5 a week per account. |
| Bounty chest | 5 in every weekly bounty chest (4 contracts in a week). |