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Echo Shot

Echo Shot

Legendary power. Prefix, Weapon. 2-3% (T1) to 12-16% (T8)

Effect

A ranged hit that lands is shot again after 250 ms for 60% of its damage.

Value: the chance on a ranged hit.

On an item: Echo Shot: 12-16% chance on a ranged hit to shoot again (T8).

Internal cooldown: 0.8 s.

Cap: at most 25% from all equipped items together.

Tiers

TierItem levelValueTier weight
T11+2-3%100
T215+3-4%90
T330+4-6%80
T450+5-7%65
T570+6-9%50
T695+8-11%35
T7120+10-13%22
T8140+12-16%12

Rolls on

Weapons.

Chance per roll on a fresh item

Among every modifier a Legendary item of that kind may roll (weights):

KindWeightChance
Weapon2 of 1911%

Rules

A prefix: a rarity allows only so many prefixes and suffixes (see Basics > Rarity).

An item carries each modifier once at most.

A legendary power: only on items of rarity Legendary or better, 1 per item.

Orbs

OrbWhat it does to this modifier
Orb of AwakeningOrb of AwakeningCannot roll it: the item becomes Common 65% / Uncommon 35%, below Legendary.
Orb of GildingOrb of GildingCan roll it only when the item becomes Legendary (15%).
Orb of GraftingOrb of GraftingAdds it at random on a Legendary or better item without a power, when a prefix is open.
Orb of UpheavalOrb of UpheavalRolls every unbound modifier again: it may come or go.
Orb of FateOrb of FateNew rarity (often none): every modifier rolled again.
Orb of UnmakingOrb of UnmakingMay remove it (one random unbound modifier).
Orb of ExcisionOrb of ExcisionRemoves it when you pick it on the bench.
Orb of ErasureOrb of ErasureRemoves it with the rarity and every other modifier.
Orb of TemperingOrb of TemperingNew value inside its tier (unless bound).
Orb of ReforgingOrb of ReforgingNew tier (by item level) and value when you pick it.
Orb of BindingOrb of BindingBinds it: Tempering, Unmaking, Excision, Reforging and Upheaval leave it alone.
Orb of RuinOrb of Ruin40% improve (60% of those: one tier more on every unbound modifier), 60% nothing; it never ruins the item.
WhetstoneWhetstoneQuality multiplies its value: +1% per stone, up to 20% (30% from Divine).