Gallows Marksman
Ranged, level 600, 5 pieces. Deadeye, crossbow Ranger.
Description
A hangman's kit for the patient: one bolt, one verdict, no appeal.
Pieces
| Piece | Slot | Level |
|---|---|---|
| Weapon (two-handed: 2 pieces) | 600 | |
| Helmet | 600 | |
| Body armour | 600 | |
| Legs | 600 |
Bonuses
| Worn | Bonus |
|---|---|
| 2 pieces | Distance Fighting +2, Physical Penetration +6% |
| 4 pieces | Damage to Elites and Bosses +8%, Hanging Verdict: your ranged hits deal 20% more to monsters below 35% health |
Sources
| Source | How |
|---|---|
| World bosses | Nyxareth the Void Archon: 0.48% per kill and piece (x item find), and the bosses' participation reward rolls them with the other boss uniques. |
| Rift chest | Obsidian Hall rifts from key tier 7: 2.5% per finisher's chest, +0.25% per tier above, at most 8%. |
| Who | Characters of level 550 or more (the set's level - 50); item find raises the chances. |
| Conquest vendor | Any piece you choose: 1620 Conquest Tokens, once it dropped for you or from level 550. |
| Bad-luck protection | Set pieces: every miss gives +5% of the base chance on your next roll (at most x4); a drop starts again. |
Rules
A piece counts when it is worn in its slot and you have its level; the same piece twice counts once.
A two-handed weapon counts as two pieces.
Number bonuses add to your gear's modifiers under the same caps; a set never lifts a cap.
Pieces are uniques: no orb changes them, they keep one socket; salvage gives 8 rune shards; a transmog look keeps the bonus.