Mirrorweave Raiment
Healer / support, level 300, 6 pieces. Illusionist, Iron Sage.
Description
Every thread was spun twice, once for the wearer and once for the reflection that heals beside her.
Pieces
| Piece | Slot | Level |
|---|---|---|
| Shield | 300 | |
| Helmet | 300 | |
| Body armour | 300 | |
| Legs | 300 | |
| Boots | 300 | |
| Ring | 300 |
Bonuses
| Worn | Bonus |
|---|---|
| 2 pieces | Magic Level +1, Healing Done +6% |
| 4 pieces | Maximum Mana +5%, Mana Cost Reduction +8% |
| 6 pieces | Healing Done +4%, Mirror Grace: your heals on another player heal you for 25% of the amount |
Sources
| Source | How |
|---|---|
| World bosses | The Rotmother: 0.48% per kill and piece (x item find), and the bosses' participation reward rolls them with the other boss uniques. |
| Rift chest | Forsaken Sanctum rifts from key tier 5: 2.5% per finisher's chest, +0.25% per tier above, at most 8%. |
| Who | Characters of level 250 or more (the set's level - 50); item find raises the chances. |
| Conquest vendor | Any piece you choose: 1260 Conquest Tokens, once it dropped for you or from level 250. |
| Bad-luck protection | Set pieces: every miss gives +5% of the base chance on your next roll (at most x4); a drop starts again. |
Rules
A piece counts when it is worn in its slot and you have its level; the same piece twice counts once.
A two-handed weapon counts as two pieces.
Number bonuses add to your gear's modifiers under the same caps; a set never lifts a cap.
Pieces are uniques: no orb changes them, they keep one socket; salvage gives 8 rune shards; a transmog look keeps the bonus.