
Snare Trap
"drai snar", level 40, 90 mana, cooldown 2 s
Effect
Throws a trap up to 4 sqm (onto your attack target, else straight ahead). It arms after 0.6 s; the first monster within 1 sqm sets it off: a burst hits up to 8 enemies within 2 sqm. At most 3 traps (the oldest goes); a trap lasts 20 s. Say an element after the words (drai snar "fire": fire, ice, energy, earth, death, holy, physical) to choose what it carries; it is remembered. Without one, a brand rune in the spell picks it. Rules and numbers: data/scripts/chaos/snares_core.lua, snares_config.lua; the scheduler: _snares.lua.
Spell
| Words | drai snar |
| Level | 40 |
| Mana | 90 |
| Cooldown | 2 s |
| Kind | Attack |
| Classes | Ranger, Deadeye, Beastmaster, Thief, Ninja, Samurai |