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Wyrmgrave Cleaver

Wyrmgrave Cleaver

Axe, level 1500. Attack 74, Defense 33, Melee +6, Life Leech: chance +10%, amount +8%, Chance to Bleed +25%, Damage over Time +44%, Health on Hit +55, Bloodrush: each kill adds 4% damage (5 stacks, 6 s)

Description

Forged in the grave of a wyrm, quenched in what was left of it. Wyrm Quench: A monster that dies with your bleeding damage on it passes it to 4 monsters within 3 tiles: 80% of the last tick for 5 ticks. Your direct hits deal 6% less. For: Warrior, Thief, Monk, Templar. (Requires level 1500.)

Stats

Attack 74

Defense 33

Melee +6

Life Leech: chance +10%, amount +8%

Chance to Bleed +25%

Damage over Time +44%

Health on Hit +55

Bloodrush: each kill adds 4% damage (5 stacks, 6 s)

Item

SlotAxe
Required level1500
Worn byWarrior, Thief, Monk and Templar lines
Drops fromRare monsters and stronger

Sources

SourceHow
Monster dropsOnly rare or stronger monsters: per kill Rare 0.12%, Legendary 0.24%, Boss 0.36% (x item find).
Expected effort~1 in 420 legendary kills, ~1 in 280 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersVorgrun of the Jade Fangs, Fractalis the Shardmaw, Armorcoil, Blazefang, Gorgulith, Nexlurith, Voidwagner, Aegis Sentinel, Flarevein Wyrm, Gloomstinger, Pyroquill, Toxic Mauler.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor2850 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1450. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 285 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).