Sleeve of Ashen Gales
Shield, level 1400. Defense 13, Health on Hit +42, Physical Penetration +12%
Description
Cut from a coat that outlived its owner and every wind he rode. Gale Sleeve: Each critical hit adds a stack for 5 s, up to 6: 11% more damage dealt per stack. Each stack also adds 3% damage taken. For: Ranger. (Requires level 1400. Ranger line.)
Stats
Defense 13
Health on Hit +42
Physical Penetration +12%
Item
| Slot | Shield |
| Required level | 1400 |
| Worn by | Ranger lines |
| Drops from | Rare monsters and stronger |
Sources
| Source | How |
|---|---|
| Monster drops | Only rare or stronger monsters: per kill Rare 0.24%, Legendary 0.48%, Boss 0.72% (x item find). |
| Expected effort | ~1 in 210 legendary kills, ~1 in 140 boss kills of the listed monsters (before item find; rift and Omen chests roll it too). |
| Monsters | Pyrrhaxis Master, Aegis Sentinel, Stonebark Titan, Plague Warbringer, Nightflare Dreadknight, Inferno Juggernaut, Glacial Hellcharger, Flarevein Wyrm. |
| Rift chest | One unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss). |
| Omen guardian chest | 2 unique rolls at the boss tier over every unique, x2 find. |
| Conquest vendor | 2700 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1350. Bought pieces are made like a drop. |
| Bad-luck protection | Monster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again. |
Rules
A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 270 Conquest Tokens.
1 socket, fixed (gems may be socketed and taken out).