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Greaves of the Final Ash

Greaves of the Final Ash

Legs, level 1650. Armor 16, Earth Absorb +6%, Ice Absorb +6%

Description

Walk far enough and the road turns to ash behind you. Road Turns to Ash: Your melee hits deal 1% more damage per 6 speed above 200, up to 40%. For: Warrior, Thief, Monk. (Requires level 1650.)

Stats

Armor 16

Earth Absorb +6%

Ice Absorb +6%

Item

SlotLegs
Required level1650
Drops fromLegendary monsters and stronger

Sources

SourceHow
Monster dropsOnly legendary or stronger monsters: per kill Legendary 0.24%, Boss 0.36% (x item find).
Expected effort~1 in 420 legendary kills, ~1 in 280 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersEmbermaw Archon, Flarevein Wyrm, Glacial Hellcharger, Inferno Juggernaut, Nightflare Dreadknight, Plague Warbringer, Pyrrhaxis Master, Aegis Sentinel, Stonebark Titan, Vhalkareth Mortal Shell.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor3080 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1600. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 308 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).