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Codex of the Unwritten End

Codex of the Unwritten End

Shield, level 1650. Defense 33, Death Absorb +12%, Magic Level +9

Description

The last chapter has not been written. It is waiting for you to finish. Unwritten Chapter: At 75% mana or more you deal 55% more damage. At 40% mana or less you deal 20% less. For: Mystic, Necromancer. (Requires level 1650. Mystic and Necromancer lines.)

Stats

Defense 33

Death Absorb +12%

Magic Level +9

Item

SlotShield
Required level1650
Worn byMystic and Necromancer lines
Drops fromLegendary monsters and stronger

Sources

SourceHow
Monster dropsOnly legendary or stronger monsters: per kill Legendary 0.24%, Boss 0.36% (x item find).
Expected effort~1 in 420 legendary kills, ~1 in 280 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersEmbermaw Archon, Flarevein Wyrm, Glacial Hellcharger, Inferno Juggernaut, Nightflare Dreadknight, Plague Warbringer, Pyrrhaxis Master, Aegis Sentinel, Stonebark Titan, Vhalkareth Mortal Shell.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor3080 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1600. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 308 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).