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Dawnless Gauntlets

Dawnless Gauntlets

Fist weapon, level 2000. Attack 70, Defense 42, Critical Hit: chance +8%, damage +30%, Fist +6, Physical Absorb +5%, Damage to Elites and Bosses +20%, Damage over Time +30%, Health Regeneration +40 per Second, Last Breath: a lethal hit leaves you at 35% health (once per 5 minutes)

Description

Gauntlets from a morning that never came. They still reach for it. Morning That Never Came: 14% of the damage you deal and 6% of your health per kill become a ward, up to 32% of your health. It absorbs damage and fades after 6 s. 40% of what it absorbs is dealt back. Healing on you is 40% lower. For: Monk. (Requires level 2000, Monks only.)

Stats

Attack 70

Defense 42

Critical Hit: chance +8%, damage +30%

Fist +6

Physical Absorb +5%

Damage to Elites and Bosses +20%

Damage over Time +30%

Health Regeneration +40 per Second

Last Breath: a lethal hit leaves you at 35% health (once per 5 minutes)

Item

SlotFist weapon
Required level2000
Drops fromRare monsters and stronger

Sources

SourceHow
Monster dropsOnly rare or stronger monsters: per kill Rare 0.12%, Legendary 0.24%, Boss 0.36% (x item find).
Expected effort~1 in 420 legendary kills, ~1 in 280 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersFrostreaver the Glacialblade, Rhazgor the Crimson Slayer, Ashfang Wrym, Bloodspark Adept, Glacial Hellcharger, Nightfang Widow, Shadowcrystal Widow, Bloodshade Reaper, Duskhorn Drake, Nightflare Dreadknight, Shadowvein Wrym, Umbral Arcanist.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor3600 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1950. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 360 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).