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Primer of Small Fires

Primer of Small Fires

Shield, level 12. Defense 9, Magic Level +1

Description

Every page is a different way to burn a finger. Small Fires: On a kill, a fire nova hits up to 4 monsters within 2 tiles for 1 plus 2 per level, every 3 s. For: Mystic, Necromancer. (Requires level 12. Mystic and Necromancer lines.)

Stats

Defense 9

Magic Level +1

Item

SlotShield
Required level12
Worn byMystic and Necromancer lines
Drops fromMagic monsters and stronger

Sources

SourceHow
Monster dropsOnly magic or stronger monsters: per kill Magic 0.3%, Rare 0.6%, Legendary 1.2%, Boss 1.8% (x item find).
Expected effort~1 in 85 legendary kills, ~1 in 55 boss kills of the listed monsters (before item find; rift and Omen chests roll it too).
MonstersGoblin, Orc, Dwarf, Skeleton, Elf, Troll, Minotaur, Orc Spearman, Dark Apprentice, Crazed Dwarf, Larva, Swampling.
Rift chestOne unique roll at the loot tier of the rift (tiers 1-3 magic, 4-6 rare, 7-10 legendary, 11+ boss).
Omen guardian chest2 unique rolls at the boss tier over every unique, x2 find.
Conquest vendor620 Conquest Tokens (Iselde Varrow or Economy > Conquest Vendor): once it dropped for you, once you slew a monster that drops it, or from level 1. Bought pieces are made like a drop.
Bad-luck protectionMonster uniques: every miss gives +1% of the base chance on your next roll (at most x3); a drop starts again.

Rules

A unique keeps its stats: no orb changes it. Salvage gives 4 rune shards and 62 Conquest Tokens.

1 socket, fixed (gems may be socketed and taken out).